User Monitoring in Autonomous Driving System Using Gamified Task: A Case for VR/AR in-Car Gaming

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dc.contributor.author Muguro, Joseph
dc.contributor.author Laksono, Pringgo Widyo
dc.contributor.author Sasatake, Yuta
dc.contributor.author Matsushita, Kojiro
dc.contributor.author Sasaki, Minoru
dc.date.accessioned 2021-10-18T13:27:12Z
dc.date.available 2021-10-18T13:27:12Z
dc.date.issued 2021-07-21
dc.identifier.citation Muguro, J.K.; Laksono, P.W.; Sasatake, Y.; Matsushita, K.; Sasaki, M. User Monitoring in Autonomous Driving System Using Gamified Task: A Case for VR/AR In-Car Gaming. Multimodal Technol. Interact. 2021, 5, 40.https:// doi.org/10.3390/mti5080040
dc.identifier.uri https:// doi.org/10.3390/mti5080040
dc.identifier.uri http://repository.dkut.ac.ke:8080/xmlui/handle/123456789/4896
dc.description.abstract Background: As Automated Driving Systems (ADS) technology gets assimilated into the market, the driver’s obligation will be changed to a supervisory role. A key point to consider is the driver’s engagement in the secondary task to maintain the driver/user in the control loop. The paper’s objective is to monitor driver engagement with a game and identify any impacts the task has on hazard recognition. Methods: We designed a driving simulation using Unity3D and incorporated three tasks: No-task, AR-Video, and AR-Game tasks. The driver engaged in an AR object interception game while monitoring the road for threatening road scenarios. Results: There were no significant difference of means in the groups as per one-way ANOVA (F(2,33) = 4.34, p = .0213) suggesting little to no impacts on the task involvement. Game scoring followed three profiles/phases: learning, saturation, and decline profile. From the profiles, it is possible to quantify/infer drivers’ engagement with the game task. Conclusion: The paper proposes alternative monitoring that has utility, i.e., entertaining the user. Further experiments AR-Game focusing on real-world car environment will be performed to confirm the performance following the recommendations derived from the current test. en_US
dc.language.iso en en_US
dc.publisher MDPI en_US
dc.title User Monitoring in Autonomous Driving System Using Gamified Task: A Case for VR/AR in-Car Gaming en_US
dc.type Article en_US


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